JoinGG

Measured, not estimated

How many people still play Team Fortress Classic?

250 players are on the 38 Team Fortress Classic servers JoinGG is reaching right now, of 45 listed.

Across the 132 hours covered well enough to compare, that count has run between 191 and 289.

Every figure on this page was measured by JoinGG. We ask all 45 Team Fortress Classic servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the Team Fortress Classic servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Last sweep . This page rebuilds every five minutes.

250
Players connected

reported by the servers themselves

38
Servers answering

7 listed but silent

45
Servers listed

every one queried directly

25%
Slots used

of 1,000 slots those servers reported

These figures rest on 6,484 status checks across 169 measured hours, of which 132 cover enough of the Team Fortress Classic list to compare with the others. Readings are kept for 7 days, so this page gets deeper as they accumulate rather than longer. By players on listed servers, Team Fortress Classic is the 14th busiest of the 32 games JoinGG measures.

Players on Team Fortress Classic servers, hour by hour

6,484 status checks · 169 hours measured

Mon 06:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableMon 07:00 UTC — 214 players on 45 serversMon 08:00 UTC — 194 players on 42 serversMon 09:00 UTC — 206 players on 45 serversMon 10:00 UTC — 218 players on 45 serversMon 11:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableMon 12:00 UTC — 191 players on 45 serversMon 13:00 UTC — 215 players on 45 serversMon 14:00 UTC — 221 players on 45 serversMon 15:00 UTC — 207 players on 45 serversMon 16:00 UTC — 199 players on 45 serversMon 17:00 UTC — 203 players on 42 serversMon 18:00 UTC — 249 players on 45 serversMon 19:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableMon 20:00 UTC — 240 players on 45 serversMon 21:00 UTC — 233 players on 45 serversMon 22:00 UTC — 224 players on 45 serversMon 23:00 UTC — 236 players on 45 serversTue 00:00 UTC — 244 players on 45 serversTue 01:00 UTC — 255 players on 42 serversTue 02:00 UTC — 229 players on 45 serversTue 03:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableTue 04:00 UTC — 223 players on 45 serversTue 05:00 UTC — 246 players on 45 serversTue 06:00 UTC — 220 players on 45 serversTue 07:00 UTC — 223 players on 45 serversTue 08:00 UTC — 206 players on 42 serversTue 09:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableTue 10:00 UTC — 214 players on 45 serversTue 11:00 UTC — 212 players on 45 serversTue 12:00 UTC — 214 players on 45 serversTue 13:00 UTC — 215 players on 45 serversTue 14:00 UTC — 220 players on 43 serversTue 15:00 UTC — 201 players on 44 serversTue 16:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableTue 17:00 UTC — 223 players on 45 serversTue 18:00 UTC — 216 players on 45 serversTue 19:00 UTC — 244 players on 45 serversTue 20:00 UTC — 231 players on 45 serversTue 21:00 UTC — 232 players on 42 serversTue 22:00 UTC — 239 players on 45 serversTue 23:00 UTC — only 34 of 45 servers were reached this hour, so its total is not comparableWed 00:00 UTC — only 14 of 45 servers were reached this hour, so its total is not comparableWed 01:00 UTC — 244 players on 45 serversWed 02:00 UTC — 272 players on 45 serversWed 03:00 UTC — 252 players on 45 serversWed 04:00 UTC — 230 players on 45 serversWed 05:00 UTC — 224 players on 45 serversWed 06:00 UTC — 194 players on 42 serversWed 07:00 UTC — 213 players on 45 serversWed 08:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableWed 09:00 UTC — 216 players on 45 serversWed 10:00 UTC — 204 players on 45 serversWed 11:00 UTC — 236 players on 45 serversWed 12:00 UTC — 214 players on 45 serversWed 13:00 UTC — 232 players on 45 serversWed 14:00 UTC — 201 players on 42 serversWed 15:00 UTC — 226 players on 45 serversWed 16:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableWed 17:00 UTC — 233 players on 45 serversWed 18:00 UTC — 227 players on 45 serversWed 19:00 UTC — 241 players on 45 serversWed 20:00 UTC — 227 players on 45 serversWed 21:00 UTC — 234 players on 42 serversWed 22:00 UTC — 225 players on 45 serversWed 23:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableThu 00:00 UTC — 241 players on 45 serversThu 01:00 UTC — 254 players on 45 serversThu 02:00 UTC — 216 players on 45 serversThu 03:00 UTC — 234 players on 45 serversThu 04:00 UTC — 231 players on 45 serversThu 05:00 UTC — 209 players on 42 serversThu 06:00 UTC — 209 players on 45 serversThu 07:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableThu 08:00 UTC — 216 players on 45 serversThu 09:00 UTC — 213 players on 45 serversThu 10:00 UTC — 223 players on 45 serversThu 11:00 UTC — 203 players on 45 serversThu 12:00 UTC — 204 players on 42 serversThu 13:00 UTC — 220 players on 45 serversThu 14:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableThu 15:00 UTC — 223 players on 45 serversThu 16:00 UTC — 219 players on 45 serversThu 17:00 UTC — 216 players on 45 serversThu 18:00 UTC — 223 players on 45 serversThu 19:00 UTC — 229 players on 42 serversThu 20:00 UTC — 233 players on 45 serversThu 21:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableThu 22:00 UTC — 217 players on 45 serversThu 23:00 UTC — 254 players on 45 serversFri 00:00 UTC — 235 players on 45 serversFri 01:00 UTC — 254 players on 45 serversFri 02:00 UTC — 231 players on 42 serversFri 03:00 UTC — 236 players on 45 serversFri 04:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableFri 05:00 UTC — 246 players on 45 serversFri 06:00 UTC — 233 players on 45 serversFri 07:00 UTC — 234 players on 45 serversFri 08:00 UTC — 223 players on 45 serversFri 09:00 UTC — 233 players on 45 serversFri 10:00 UTC — 234 players on 42 serversFri 11:00 UTC — only 3 of 45 servers were reached this hour, so its total is not comparableFri 12:00 UTC — 230 players on 45 serversFri 13:00 UTC — 236 players on 45 serversFri 14:00 UTC — 234 players on 45 serversFri 15:00 UTC — 215 players on 45 serversFri 16:00 UTC — 216 players on 42 serversFri 17:00 UTC — only 25 of 45 servers were reached this hour, so its total is not comparableFri 18:00 UTC — 240 players on 45 serversFri 19:00 UTC — 250 players on 45 serversFri 20:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableFri 21:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableFri 22:00 UTC — 256 players on 45 serversFri 23:00 UTC — 238 players on 44 serversSat 00:00 UTC — 253 players on 45 serversSat 01:00 UTC — 264 players on 45 serversSat 02:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableSat 03:00 UTC — 237 players on 45 serversSat 04:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 05:00 UTC — 253 players on 45 serversSat 06:00 UTC — 263 players on 45 serversSat 07:00 UTC — 224 players on 44 serversSat 08:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableSat 09:00 UTC — 217 players on 45 serversSat 10:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 11:00 UTC — 230 players on 45 serversSat 12:00 UTC — 228 players on 45 serversSat 13:00 UTC — 216 players on 44 serversSat 14:00 UTC — 197 players on 43 serversSat 15:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 16:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 17:00 UTC — 229 players on 45 serversSat 18:00 UTC — 265 players on 45 serversSat 19:00 UTC — 240 players on 44 serversSat 20:00 UTC — 237 players on 43 serversSat 21:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 22:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSat 23:00 UTC — 248 players on 45 serversSun 00:00 UTC — 259 players on 45 serversSun 01:00 UTC — 243 players on 45 serversSun 02:00 UTC — 219 players on 44 serversSun 03:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableSun 04:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSun 05:00 UTC — 273 players on 45 serversSun 06:00 UTC — 261 players on 45 serversSun 07:00 UTC — 234 players on 44 serversSun 08:00 UTC — 243 players on 45 serversSun 09:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableSun 10:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSun 11:00 UTC — 226 players on 45 serversSun 12:00 UTC — 257 players on 45 serversSun 13:00 UTC — 229 players on 44 serversSun 14:00 UTC — 244 players on 45 serversSun 15:00 UTC — only 22 of 45 servers were reached this hour, so its total is not comparableSun 16:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableSun 17:00 UTC — 259 players on 45 serversSun 18:00 UTC — 259 players on 45 serversSun 19:00 UTC — 276 players on 45 serversSun 20:00 UTC — 274 players on 45 serversSun 21:00 UTC — 289 players on 45 serversSun 22:00 UTC — only 21 of 45 servers were reached this hour, so its total is not comparableSun 23:00 UTC — 270 players on 45 serversMon 00:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparableMon 01:00 UTC — 284 players on 45 serversMon 02:00 UTC — 286 players on 45 serversMon 03:00 UTC — 283 players on 45 serversMon 04:00 UTC — 257 players on 45 serversMon 05:00 UTC — only 21 of 45 servers were reached this hour, so its total is not comparableMon 06:00 UTC — only 24 of 45 servers were reached this hour, so its total is not comparable
Mon 06:00 UTCMon 06:00 UTC
Busiest hour measured
289 at Sun 21:00 UTC
Quietest hour measured
191 at Mon 12:00 UTC
Latest sweep
257 players
Hours plotted
132 of 169

37 hours are marked but not plotted. The poller reached under 90% of the list in those hours, so the totals are low because fewer servers were asked — not because fewer people were playing. Drawing them on the same line would invent a drop.

The other player count

250
Players here

on the 38 servers JoinGG reached

35
In game (Valve)

everyone running it anywhere, per Steam

These two count different things

Players here is ours: people connected to the Team Fortress Classic servers JoinGG lists, counted by asking each server. In game (Valve) is Steam's live count of everyone running Team Fortress Classic anywhere — official matchmaking, single-player, community servers and idle menus included. Neither is a subset of the other that we can compute: our list is not every community server in existence, and Valve's total is not limited to multiplayer. So both are printed and neither is divided by the other.

Valve's figure comes from the Steam Web API and is cached for an hour, so it can lag ours by up to that much.

Our count is the bigger number here

We can see more players on the Team Fortress Classic servers we list (250) than Valve reports for the entire game (35). That is not a mistake in either figure. Server queries count bots as players, because the protocol reports them as players — a bot-filled rotation looks busy to us. And Valve counts Steam clients, while a large share of the surviving population on the oldest GoldSrc titles plays on non-Steam builds, so those players are on the servers we query and invisible to Steam. Both effects push the same way, and on a twenty-five-year-old game they push hard enough to cross over.

Where those players are right now

The Team Fortress Classic listings with the most people on them at the last sweep. Every figure in the row is what that server answered — the ping is our round trip to it, not yours, so read it as a rough measure of where the box is rather than of what you will get.

The Team Fortress Classic servers listed on JoinGG with the most players on them at the last status query, with the player count, map and round trip each one reported.
ServerMapPlayersPingWhere
24/7 Competitive TFC w/ Advanced Botsbaconbowl_r18 / 289 msUnited States 🇺🇸
[Senser.tw]TFC Server (Taiwan)casbah18 / 32509 msTaiwan 🇹🇼
The Bot Server 24/7: Bots vs Humansdub_forever17 / 32127 msUnited States 🇺🇸
Black Pearl2silo16 / 24265 msUnited States 🇺🇸
Little-NZ - TFC Serveropenfire_l16 / 26554 msNew Zealand 🇳🇿
The Bot Server 24/7 (dev)xmas2fort16 / 32134 msUnited States 🇺🇸
[APG] - TFC Battle Fortress [Stats|FastDL]xpress2k416 / 2014 msFrance 🇫🇷
-[EVIL]- NeoTF(?)2fort15 / 32133 msUnited States 🇺🇸
TWISTED DUSTBOWL or VOTE discord.gg/9FDbyxBdustbowl14 / 24215 msUnited States 🇺🇸
ZA -=TFC=- (with FOXBOT 1.0b2)2silo14 / 24353 msSouth Africa 🇿🇦
All 45 Team Fortress Classic servers

Team Fortress Classic player counts — the questions

Is Team Fortress Classic still alive in 2026?
Yes, and this is the measurement rather than an opinion. 250 players are on the 38 Team Fortress Classic servers JoinGG is reaching right now, of 45 listed. Across the 132 hours covered well enough to compare, that count has run between 191 and 289. Every one of those numbers came from asking the servers themselves.
When is Team Fortress Classic busiest?
Around 01:00 UTC. Averaged over 7 days of readings, that hour carries about 257 players across the Team Fortress Classic servers listed here.
How many Team Fortress Classic servers are there?
45 Team Fortress Classic servers are listed on JoinGG, and 38 of them answered the last status query. The other 7 stayed silent, which is recorded as silent rather than as empty — a server that does not answer and a server with nobody on it are different facts and we only measured one of them.
Why is this different from Steam's Team Fortress Classic player count?
They measure different populations. Steam counts everybody running Team Fortress Classic anywhere right now — official matchmaking, single-player, community servers and idle menus — and reports 35. We count people connected to the 38 Team Fortress Classic servers we reached, which is 250. Neither figure is a subset of the other that we can compute, so both are printed and neither is divided by the other.
How is this counted?
Every figure on this page was measured by JoinGG. We ask all 45 Team Fortress Classic servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the Team Fortress Classic servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Readings are kept for 7 days and pruned by the poller, so this page describes the last week rather than all time — it gets deeper as readings accumulate rather than longer. Hours are measured in UTC and shown in your own clock; hover any of them to read the UTC figure behind it. The answers above stay in UTC, because each is also published as structured data for search engines, where a reader’s zone means nothing.