JoinGG

Measured, not estimated

How many people still play 7 Days to Die?

14 players are on the 20 7 Days to Die servers JoinGG is reaching right now, of 24 listed.

Across the 118 hours covered well enough to compare, that count has run between 0 and 28.

Every figure on this page was measured by JoinGG. We ask all 24 7 Days to Die servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the 7 Days to Die servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Last sweep . This page rebuilds every five minutes.

14
Players connected

reported by the servers themselves

20
Servers answering

4 listed but silent

24
Servers listed

every one queried directly

4.3%
Slots used

of 326 slots those servers reported

These figures rest on 3,459 status checks across 168 measured hours, of which 118 cover enough of the 7 Days to Die list to compare with the others. Readings are kept for 7 days, so this page gets deeper as they accumulate rather than longer. By players on listed servers, 7 Days to Die is the 22nd busiest of the 32 games JoinGG measures.

This is a small sample — 24 servers on 7 Days to Die. The counts below are still measurements rather than estimates, but a population read off 24 servers moves when one operator reboots, so treat it as what these servers are doing rather than as what the game is doing. The whole network is the wider view.

Players on 7 Days to Die servers, hour by hour

3,459 status checks · 168 hours measured

Sun 18:00 UTC — 23 players on 24 serversSun 19:00 UTC — 28 players on 24 serversSun 20:00 UTC — 20 players on 24 serversSun 21:00 UTC — 19 players on 24 serversSun 22:00 UTC — 17 players on 24 serversSun 23:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableMon 00:00 UTC — 11 players on 24 serversMon 01:00 UTC — 8 players on 24 serversMon 02:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableMon 03:00 UTC — 5 players on 24 serversMon 04:00 UTC — 6 players on 24 serversMon 05:00 UTC — 4 players on 24 serversMon 06:00 UTC — 7 players on 24 serversMon 07:00 UTC — 3 players on 24 serversMon 08:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableMon 09:00 UTC — 10 players on 24 serversMon 10:00 UTC — 11 players on 24 serversMon 11:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableMon 12:00 UTC — 10 players on 24 serversMon 13:00 UTC — 11 players on 24 serversMon 14:00 UTC — 12 players on 24 serversMon 15:00 UTC — 15 players on 24 serversMon 16:00 UTC — 8 players on 24 serversMon 17:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableMon 18:00 UTC — 12 players on 24 serversMon 19:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableMon 20:00 UTC — 20 players on 24 serversMon 21:00 UTC — 16 players on 24 serversMon 22:00 UTC — 12 players on 24 serversMon 23:00 UTC — 8 players on 24 serversTue 00:00 UTC — 9 players on 24 serversTue 01:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableTue 02:00 UTC — 2 players on 24 serversTue 03:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableTue 04:00 UTC — 1 players on 24 serversTue 05:00 UTC — 3 players on 24 serversTue 06:00 UTC — 3 players on 24 serversTue 07:00 UTC — 3 players on 24 serversTue 08:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableTue 09:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableTue 10:00 UTC — 7 players on 24 serversTue 11:00 UTC — 12 players on 24 serversTue 12:00 UTC — 12 players on 24 serversTue 13:00 UTC — 12 players on 24 serversTue 14:00 UTC — 13 players on 24 serversTue 15:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableTue 16:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableTue 17:00 UTC — 0 players on 24 serversTue 18:00 UTC — 9 players on 24 serversTue 19:00 UTC — 17 players on 24 serversTue 20:00 UTC — 10 players on 24 serversTue 21:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableTue 22:00 UTC — 7 players on 24 serversTue 23:00 UTC — only 15 of 24 servers were reached this hour, so its total is not comparableWed 00:00 UTC — only 13 of 24 servers were reached this hour, so its total is not comparableWed 01:00 UTC — 7 players on 24 serversWed 02:00 UTC — 4 players on 24 serversWed 03:00 UTC — 4 players on 24 serversWed 04:00 UTC — 4 players on 24 serversWed 05:00 UTC — 5 players on 24 serversWed 06:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableWed 07:00 UTC — 6 players on 24 serversWed 08:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableWed 09:00 UTC — 9 players on 24 serversWed 10:00 UTC — 9 players on 24 serversWed 11:00 UTC — 11 players on 24 serversWed 12:00 UTC — 10 players on 24 serversWed 13:00 UTC — 14 players on 24 serversWed 14:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableWed 15:00 UTC — 0 players on 24 serversWed 16:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableWed 17:00 UTC — 5 players on 24 serversWed 18:00 UTC — 10 players on 24 serversWed 19:00 UTC — 14 players on 24 serversWed 20:00 UTC — 0 players on 24 serversWed 21:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableWed 22:00 UTC — 4 players on 24 serversWed 23:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableThu 00:00 UTC — 6 players on 24 serversThu 01:00 UTC — 8 players on 24 serversThu 02:00 UTC — 6 players on 24 serversThu 03:00 UTC — 6 players on 24 serversThu 04:00 UTC — 6 players on 24 serversThu 05:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableThu 06:00 UTC — 10 players on 24 serversThu 07:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableThu 08:00 UTC — 8 players on 24 serversThu 09:00 UTC — 10 players on 24 serversThu 10:00 UTC — 12 players on 24 serversThu 11:00 UTC — 12 players on 24 serversThu 12:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableThu 13:00 UTC — 11 players on 24 serversThu 14:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableThu 15:00 UTC — 13 players on 24 serversThu 16:00 UTC — 10 players on 24 serversThu 17:00 UTC — 12 players on 24 serversThu 18:00 UTC — 18 players on 24 serversThu 19:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableThu 20:00 UTC — 11 players on 24 serversThu 21:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableThu 22:00 UTC — 7 players on 24 serversThu 23:00 UTC — 7 players on 24 serversFri 00:00 UTC — 7 players on 24 serversFri 01:00 UTC — 5 players on 24 serversFri 02:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableFri 03:00 UTC — 2 players on 24 serversFri 04:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableFri 05:00 UTC — 4 players on 24 serversFri 06:00 UTC — 6 players on 24 serversFri 07:00 UTC — 3 players on 24 serversFri 08:00 UTC — 6 players on 24 serversFri 09:00 UTC — 13 players on 24 serversFri 10:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableFri 11:00 UTC — only 4 of 24 servers were reached this hour, so its total is not comparableFri 12:00 UTC — 11 players on 24 serversFri 13:00 UTC — 8 players on 24 serversFri 14:00 UTC — 12 players on 24 serversFri 15:00 UTC — 13 players on 24 serversFri 16:00 UTC — only 20 of 24 servers were reached this hour, so its total is not comparableFri 17:00 UTC — only 7 of 24 servers were reached this hour, so its total is not comparableFri 18:00 UTC — 11 players on 24 serversFri 19:00 UTC — 14 players on 24 serversFri 20:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableFri 21:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableFri 22:00 UTC — 15 players on 24 serversFri 23:00 UTC — 13 players on 24 serversSat 00:00 UTC — 14 players on 24 serversSat 01:00 UTC — 12 players on 24 serversSat 02:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSat 03:00 UTC — 11 players on 24 serversSat 04:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSat 05:00 UTC — 8 players on 24 serversSat 06:00 UTC — 5 players on 24 serversSat 07:00 UTC — 24 players on 24 serversSat 08:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSat 09:00 UTC — 21 players on 24 serversSat 10:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSat 11:00 UTC — 16 players on 24 serversSat 12:00 UTC — 20 players on 24 serversSat 13:00 UTC — 17 players on 24 serversSat 14:00 UTC — 23 players on 24 serversSat 15:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSat 16:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSat 17:00 UTC — 6 players on 24 serversSat 18:00 UTC — 24 players on 24 serversSat 19:00 UTC — 24 players on 24 serversSat 20:00 UTC — 27 players on 24 serversSat 21:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSat 22:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSat 23:00 UTC — 21 players on 24 serversSun 00:00 UTC — 21 players on 24 serversSun 01:00 UTC — 17 players on 24 serversSun 02:00 UTC — 17 players on 24 serversSun 03:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSun 04:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSun 05:00 UTC — 6 players on 24 serversSun 06:00 UTC — 17 players on 24 serversSun 07:00 UTC — 15 players on 24 serversSun 08:00 UTC — 21 players on 24 serversSun 09:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSun 10:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSun 11:00 UTC — 9 players on 24 serversSun 12:00 UTC — 27 players on 24 serversSun 13:00 UTC — 20 players on 24 serversSun 14:00 UTC — 27 players on 24 serversSun 15:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparableSun 16:00 UTC — only 21 of 24 servers were reached this hour, so its total is not comparableSun 17:00 UTC — only 3 of 24 servers were reached this hour, so its total is not comparable
Sun 18:00 UTCSun 17:00 UTC
Busiest hour measured
28 at Sun 19:00 UTC
Quietest hour measured
0 at Tue 17:00 UTC
Latest sweep
27 players
Hours plotted
118 of 168

50 hours are marked but not plotted. The poller reached under 90% of the list in those hours, so the totals are low because fewer servers were asked — not because fewer people were playing. Drawing them on the same line would invent a drop.

The other player count

14
Players here

on the 20 servers JoinGG reached

33,994
In game (Valve)

everyone running it anywhere, per Steam

These two count different things

Players here is ours: people connected to the 7 Days to Die servers JoinGG lists, counted by asking each server. In game (Valve) is Steam's live count of everyone running 7 Days to Die anywhere — official matchmaking, single-player, community servers and idle menus included. Neither is a subset of the other that we can compute: our list is not every community server in existence, and Valve's total is not limited to multiplayer. So both are printed and neither is divided by the other.

Valve's figure comes from the Steam Web API and is cached for an hour, so it can lag ours by up to that much.

Where those players are right now

The 7 Days to Die listings with the most people on them at the last sweep. Every figure in the row is what that server answered — the ping is our round trip to it, not yours, so read it as a rough measure of where the box is rather than of what you will get.

The 7 Days to Die servers listed on JoinGG with the most players on them at the last status query, with the player count, map and round trip each one reported.
ServerMapPlayersPingWhere
trEE Gaming » PVE »Hicatuve13 / 35110 msMT 🇲🇹
El_GuapoNorth Kemivi Valley1 / 8286 msUnited States 🇺🇸
All 24 7 Days to Die servers

7 Days to Die player counts — the questions

Is 7 Days to Die still alive in 2026?
Yes, and this is the measurement rather than an opinion. 14 players are on the 20 7 Days to Die servers JoinGG is reaching right now, of 24 listed. Across the 118 hours covered well enough to compare, that count has run between 0 and 28. Every one of those numbers came from asking the servers themselves.
When is 7 Days to Die busiest?
Around 19:00 UTC. Averaged over 5 days of readings, that hour carries about 19 players across the 7 Days to Die servers listed here.
How many 7 Days to Die servers are there?
24 7 Days to Die servers are listed on JoinGG, and 20 of them answered the last status query. The other 4 stayed silent, which is recorded as silent rather than as empty — a server that does not answer and a server with nobody on it are different facts and we only measured one of them.
Why is this different from Steam's 7 Days to Die player count?
They measure different populations. Steam counts everybody running 7 Days to Die anywhere right now — official matchmaking, single-player, community servers and idle menus — and reports 33,994. We count people connected to the 20 7 Days to Die servers we reached, which is 14. Neither figure is a subset of the other that we can compute, so both are printed and neither is divided by the other.
How is this counted?
Every figure on this page was measured by JoinGG. We ask all 24 7 Days to Die servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the 7 Days to Die servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Readings are kept for 7 days and pruned by the poller, so this page describes the last week rather than all time — it gets deeper as readings accumulate rather than longer. Hours are measured in UTC and shown in your own clock; hover any of them to read the UTC figure behind it. The answers above stay in UTC, because each is also published as structured data for search engines, where a reader’s zone means nothing.