JoinGG

Measured, not estimated

How many people still play Day of Defeat?

371 players are on the 73 Day of Defeat servers JoinGG is reaching right now, of 79 listed.

Across the 117 hours covered well enough to compare, that count has run between 343 and 478.

Every figure on this page was measured by JoinGG. We ask all 79 Day of Defeat servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the Day of Defeat servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Last sweep . This page rebuilds every five minutes.

371
Players connected

reported by the servers themselves

73
Servers answering

6 listed but silent

79
Servers listed

every one queried directly

23.1%
Slots used

of 1,603 slots those servers reported

These figures rest on 11,383 status checks across 169 measured hours, of which 117 cover enough of the Day of Defeat list to compare with the others. Readings are kept for 7 days, so this page gets deeper as they accumulate rather than longer. By players on listed servers, Day of Defeat is the 9th busiest of the 32 games JoinGG measures.

Players on Day of Defeat servers, hour by hour

11,383 status checks · 169 hours measured

Mon 06:00 UTC — only 30 of 79 servers were reached this hour, so its total is not comparableMon 07:00 UTC — 379 players on 79 serversMon 08:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableMon 09:00 UTC — 363 players on 79 serversMon 10:00 UTC — 358 players on 79 serversMon 11:00 UTC — only 30 of 79 servers were reached this hour, so its total is not comparableMon 12:00 UTC — 361 players on 79 serversMon 13:00 UTC — 378 players on 79 serversMon 14:00 UTC — 386 players on 79 serversMon 15:00 UTC — 380 players on 78 serversMon 16:00 UTC — 404 players on 79 serversMon 17:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableMon 18:00 UTC — 346 players on 78 serversMon 19:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableMon 20:00 UTC — 425 players on 79 serversMon 21:00 UTC — 369 players on 78 serversMon 22:00 UTC — 428 players on 79 serversMon 23:00 UTC — 421 players on 79 serversTue 00:00 UTC — 434 players on 79 serversTue 01:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableTue 02:00 UTC — 399 players on 79 serversTue 03:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableTue 04:00 UTC — 395 players on 78 serversTue 05:00 UTC — 369 players on 79 serversTue 06:00 UTC — 384 players on 79 serversTue 07:00 UTC — 371 players on 78 serversTue 08:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableTue 09:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableTue 10:00 UTC — 361 players on 78 serversTue 11:00 UTC — 384 players on 79 serversTue 12:00 UTC — 358 players on 79 serversTue 13:00 UTC — 356 players on 78 serversTue 14:00 UTC — 397 players on 79 serversTue 15:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableTue 16:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableTue 17:00 UTC — 366 players on 78 serversTue 18:00 UTC — 387 players on 79 serversTue 19:00 UTC — 401 players on 79 serversTue 20:00 UTC — 390 players on 78 serversTue 21:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableTue 22:00 UTC — 416 players on 79 serversTue 23:00 UTC — only 64 of 79 servers were reached this hour, so its total is not comparableWed 00:00 UTC — only 45 of 79 servers were reached this hour, so its total is not comparableWed 01:00 UTC — 457 players on 79 serversWed 02:00 UTC — 469 players on 78 serversWed 03:00 UTC — 409 players on 79 serversWed 04:00 UTC — 385 players on 79 serversWed 05:00 UTC — 404 players on 79 serversWed 06:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableWed 07:00 UTC — 380 players on 79 serversWed 08:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableWed 09:00 UTC — 369 players on 78 serversWed 10:00 UTC — 379 players on 79 serversWed 11:00 UTC — 376 players on 79 serversWed 12:00 UTC — 343 players on 78 serversWed 13:00 UTC — 377 players on 79 serversWed 14:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableWed 15:00 UTC — 381 players on 79 serversWed 16:00 UTC — only 30 of 79 servers were reached this hour, so its total is not comparableWed 17:00 UTC — 394 players on 79 serversWed 18:00 UTC — 408 players on 79 serversWed 19:00 UTC — 366 players on 78 serversWed 20:00 UTC — 418 players on 79 serversWed 21:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableWed 22:00 UTC — 391 players on 78 serversWed 23:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableThu 00:00 UTC — 422 players on 79 serversThu 01:00 UTC — 434 players on 78 serversThu 02:00 UTC — 422 players on 79 serversThu 03:00 UTC — 378 players on 79 serversThu 04:00 UTC — 374 players on 79 serversThu 05:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableThu 06:00 UTC — 382 players on 79 serversThu 07:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableThu 08:00 UTC — 349 players on 78 serversThu 09:00 UTC — 371 players on 79 serversThu 10:00 UTC — 366 players on 79 serversThu 11:00 UTC — 346 players on 78 serversThu 12:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableThu 13:00 UTC — 380 players on 79 serversThu 14:00 UTC — only 30 of 79 servers were reached this hour, so its total is not comparableThu 15:00 UTC — 366 players on 79 serversThu 16:00 UTC — 375 players on 79 serversThu 17:00 UTC — 380 players on 78 serversThu 18:00 UTC — 372 players on 79 serversThu 19:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableThu 20:00 UTC — 395 players on 79 serversThu 21:00 UTC — only 30 of 79 servers were reached this hour, so its total is not comparableThu 22:00 UTC — 371 players on 79 serversThu 23:00 UTC — 407 players on 79 serversFri 00:00 UTC — 368 players on 78 serversFri 01:00 UTC — 439 players on 79 serversFri 02:00 UTC — only 49 of 79 servers were reached this hour, so its total is not comparableFri 03:00 UTC — 399 players on 78 serversFri 04:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableFri 05:00 UTC — 403 players on 79 serversFri 06:00 UTC — 366 players on 78 serversFri 07:00 UTC — 363 players on 79 serversFri 08:00 UTC — 367 players on 79 serversFri 09:00 UTC — 368 players on 79 serversFri 10:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableFri 11:00 UTC — only 31 of 79 servers were reached this hour, so its total is not comparableFri 12:00 UTC — 364 players on 79 serversFri 13:00 UTC — 373 players on 78 serversFri 14:00 UTC — 390 players on 79 serversFri 15:00 UTC — 370 players on 79 serversFri 16:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableFri 17:00 UTC — only 48 of 79 servers were reached this hour, so its total is not comparableFri 18:00 UTC — 390 players on 79 serversFri 19:00 UTC — 413 players on 79 serversFri 20:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableFri 21:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparableFri 22:00 UTC — 418 players on 79 serversFri 23:00 UTC — 427 players on 77 serversSat 00:00 UTC — 401 players on 78 serversSat 01:00 UTC — 433 players on 79 serversSat 02:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSat 03:00 UTC — 441 players on 79 serversSat 04:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparableSat 05:00 UTC — 430 players on 79 serversSat 06:00 UTC — 391 players on 79 serversSat 07:00 UTC — 355 players on 76 serversSat 08:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSat 09:00 UTC — 361 players on 79 serversSat 10:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparableSat 11:00 UTC — 347 players on 79 serversSat 12:00 UTC — 375 players on 79 serversSat 13:00 UTC — 381 players on 77 serversSat 14:00 UTC — 361 players on 78 serversSat 15:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSat 16:00 UTC — only 64 of 79 servers were reached this hour, so its total is not comparableSat 17:00 UTC — 397 players on 79 serversSat 18:00 UTC — 373 players on 78 serversSat 19:00 UTC — 410 players on 77 serversSat 20:00 UTC — 426 players on 79 serversSat 21:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSat 22:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparableSat 23:00 UTC — 443 players on 79 serversSun 00:00 UTC — 428 players on 79 serversSun 01:00 UTC — 402 players on 79 serversSun 02:00 UTC — 405 players on 76 serversSun 03:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSun 04:00 UTC — only 64 of 79 servers were reached this hour, so its total is not comparableSun 05:00 UTC — 395 players on 79 serversSun 06:00 UTC — 379 players on 78 serversSun 07:00 UTC — 360 players on 77 serversSun 08:00 UTC — 368 players on 79 serversSun 09:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSun 10:00 UTC — only 64 of 79 servers were reached this hour, so its total is not comparableSun 11:00 UTC — 390 players on 79 serversSun 12:00 UTC — 367 players on 78 serversSun 13:00 UTC — 375 players on 77 serversSun 14:00 UTC — 398 players on 79 serversSun 15:00 UTC — only 18 of 79 servers were reached this hour, so its total is not comparableSun 16:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparableSun 17:00 UTC — 411 players on 79 serversSun 18:00 UTC — 423 players on 79 serversSun 19:00 UTC — 430 players on 79 serversSun 20:00 UTC — 478 players on 79 serversSun 21:00 UTC — 403 players on 78 serversSun 22:00 UTC — only 16 of 79 servers were reached this hour, so its total is not comparableSun 23:00 UTC — 422 players on 79 serversMon 00:00 UTC — only 64 of 79 servers were reached this hour, so its total is not comparableMon 01:00 UTC — 434 players on 78 serversMon 02:00 UTC — 468 players on 79 serversMon 03:00 UTC — 418 players on 79 serversMon 04:00 UTC — 361 players on 78 serversMon 05:00 UTC — only 16 of 79 servers were reached this hour, so its total is not comparableMon 06:00 UTC — only 63 of 79 servers were reached this hour, so its total is not comparable
Mon 06:00 UTCMon 06:00 UTC
Busiest hour measured
478 at Sun 20:00 UTC
Quietest hour measured
343 at Wed 12:00 UTC
Latest sweep
361 players
Hours plotted
117 of 169

52 hours are marked but not plotted. The poller reached under 90% of the list in those hours, so the totals are low because fewer servers were asked — not because fewer people were playing. Drawing them on the same line would invent a drop.

The other player count

371
Players here

on the 73 servers JoinGG reached

61
In game (Valve)

everyone running it anywhere, per Steam

These two count different things

Players here is ours: people connected to the Day of Defeat servers JoinGG lists, counted by asking each server. In game (Valve) is Steam's live count of everyone running Day of Defeat anywhere — official matchmaking, single-player, community servers and idle menus included. Neither is a subset of the other that we can compute: our list is not every community server in existence, and Valve's total is not limited to multiplayer. So both are printed and neither is divided by the other.

Valve's figure comes from the Steam Web API and is cached for an hour, so it can lag ours by up to that much.

Our count is the bigger number here

We can see more players on the Day of Defeat servers we list (371) than Valve reports for the entire game (61). That is not a mistake in either figure. Server queries count bots as players, because the protocol reports them as players — a bot-filled rotation looks busy to us. And Valve counts Steam clients, while a large share of the surviving population on the oldest GoldSrc titles plays on non-Steam builds, so those players are on the servers we query and invisible to Steam. Both effects push the same way, and on a twenty-five-year-old game they push hard enough to cross over.

Where those players are right now

The Day of Defeat listings with the most people on them at the last sweep. Every figure in the row is what that server answered — the ping is our round trip to it, not yours, so read it as a rough measure of where the box is rather than of what you will get.

The Day of Defeat servers listed on JoinGG with the most players on them at the last status query, with the player count, map and round trip each one reported.
ServerMapPlayersPingWhere
-={TEK}=- Community Axis Bot Server (Modified Maps)dod_bhl_green_mtek28 / 32215 msUnited States 🇺🇸
[GTB] Our Playgrounddod_flash28 / 3232 msGermany 🇩🇪
- GameDrained's Server -dod_rio_gd_test18 / 20250 msUnited States 🇺🇸
|EVIL|Homedod_railroad2_b218 / 24263 msUnited States 🇺🇸
-KTB-BotServers-Join-Allies-The-CraSh-Hole (Time left 15:22)dod_chemille_bt17 / 32105 msUnited States 🇺🇸
-=FBS=- (Friendly Bot Server)dod_snowcity_crack16 / 32119 msUnited States 🇺🇸
-={TEK}=- Gun Game Servercon_maze16 / 32206 msUnited States 🇺🇸
[Senser.tw]DOD Server (Taiwan)dod_glider16 / 32537 msTaiwan 🇹🇼
NULLVOID | Day of Defeatdod_Anzio14 / 16433 msSouth Africa 🇿🇦
SenioR DoDdod_flash14 / 32104 msUnited States 🇺🇸
All 79 Day of Defeat servers

Day of Defeat player counts — the questions

Is Day of Defeat still alive in 2026?
Yes, and this is the measurement rather than an opinion. 371 players are on the 73 Day of Defeat servers JoinGG is reaching right now, of 79 listed. Across the 117 hours covered well enough to compare, that count has run between 343 and 478. Every one of those numbers came from asking the servers themselves.
When is Day of Defeat busiest?
Around 01:00 UTC. Averaged over 6 days of readings, that hour carries about 433 players across the Day of Defeat servers listed here.
How many Day of Defeat servers are there?
79 Day of Defeat servers are listed on JoinGG, and 73 of them answered the last status query. The other 6 stayed silent, which is recorded as silent rather than as empty — a server that does not answer and a server with nobody on it are different facts and we only measured one of them.
Why is this different from Steam's Day of Defeat player count?
They measure different populations. Steam counts everybody running Day of Defeat anywhere right now — official matchmaking, single-player, community servers and idle menus — and reports 61. We count people connected to the 73 Day of Defeat servers we reached, which is 371. Neither figure is a subset of the other that we can compute, so both are printed and neither is divided by the other.
How is this counted?
Every figure on this page was measured by JoinGG. We ask all 79 Day of Defeat servers listed here every hour, over Valve's A2S status query (the same request the in-game server browser makes), and write down what each one answers. Nothing is scraped from another site, modelled, or extrapolated to servers we do not list — which is also the limit of it: these are the Day of Defeat servers on JoinGG, so read the counts as a large sample of public community servers rather than as a census of the game.

Readings are kept for 7 days and pruned by the poller, so this page describes the last week rather than all time — it gets deeper as readings accumulate rather than longer. Hours are measured in UTC and shown in your own clock; hover any of them to read the UTC figure behind it. The answers above stay in UTC, because each is also published as structured data for search engines, where a reader’s zone means nothing.