7 Days to Die 3.3.0 Stable Released for Hosts
The 7 Days to Die 3.3.0 stable update adds expandable backpacks, an 8x6 base inventory, vehicle inventory checks, and modding virtual methods for hosts.
The 7 Days to Die 3.3.0 stable update adds expandable backpacks, an 8x6 base inventory, vehicle inventory checks, and modding virtual methods for hosts.
The 7 days to die 2.5 survival revival update introduces jar crafting, meat scent radius limits, and vehicle storage expansion for players and hosts.
7 Days to Die 2.6 stable resolves severe city hitches, overhauls dew collector fuel mechanics, and adjusts wasteland and snow biome gamestage scaling.
The 7 Days to Die 3.0.1 EXP release resolves connection crashes from Sign Tech, NetPackageLockRequest errors, and durability reset exploits for hosts.
The 7 days to die 3.1.0 henpocalypse experimental update adds chicken farming, split day-night spawn controls, and vital preset config adjustments.
Review the 7 days to die 3.0 dead hot release options, item magnitude scaling, and world changes for server administrators and survival players.
Patch breakdown of 7 Days to Die 3.0.0 b259 EXP covering WebAPI sandbox endpoints, console inspection tools, perk nerfs, and host configuration fixes.
The 7 Days to Die 3.0.1 stable release addresses NetPackageLockRequest errors, PvP setting bypasses, and Sign Tech joining crashes for server hosts.
7 Days to Die 3.2.0 stable delivers client POI syncing, horn-activated trader doors, combine station UI changes, and key stability fixes for hosts.
7 Days to Die V3.2.0 Experimental introduces horn-triggered trader gates, combine station adjustments, POI sync improvements, and numerous bug fixes.