Minecraft Community Servers: The Complete Guide
The largest and hardest section of any server list. What Minecraft server types mean, how to read a listing, and how to pick one that suits you.
Practical game server guides: set up and configure a server, pick the right plugins and mods, cut lag, and grow a community that keeps coming back.
The largest and hardest section of any server list. What Minecraft server types mean, how to read a listing, and how to pick one that suits you.
Running a server for a group without hiding it from your friends. What a password does, what it does not, and the alternatives.
Not exotic attacks. Default passwords, exposed ports, unpatched panels and a plugin from a forum post. What to close, in order.
Logs are where every answer already is. What to grep for, which warnings matter, and why the last error is rarely the cause.
The most played and least explained gamemode in Garry's Mod. What the jobs do, what the rules mean, and why servers differ so wildly.
A repeatable method for finding what killed a server, starting with the three things that cause most crashes and are trivial to rule out.
Map rotations, the difference between what a server is playing and what it plays, and how to find the one running your map tonight.
The server browser remembers everywhere you have been. How to use history and favourites properly, and why they beat searching again.
What still works with no connection, what quietly does not, and how to set up a game for a room full of people.
Servers rarely close; they run out of somebody who cares and break at the next thing needing a decision. The signals, and how handover works.
Reserved slots, queues and a maximum somebody typed. Why the busiest server on the list is often the worst one to meet for the first time.
Every browser sorts by population and every new server has none. The threshold your game needs, and how to cross it more than once.