When a plugin author disappears, and the update lands
Wait, replace, fork, or drop the feature. How to tell an abandoned project from a quiet one, and why dropping it is the underrated option.
Everything published under this tag, newest first.
Wait, replace, fork, or drop the feature. How to tell an abandoned project from a quiet one, and why dropping it is the underrated option.
The plugins most servers should run, the ones people install and regret, and why a small stack is the difference between a hobby and a second job.
Most stutter blamed on the CPU is a scheduled write. How to tell whether the disk is your problem, and what faster storage does and does not buy you.
A server that is late rather than failing leaves no trace in the logs. How to establish the fact, read a profile, and name the guilty plugin in a minute.
Eight causes, ranked by how often they are the answer. Hardware is last, and the profiler in step two resolves most servers before you get there.
A panel is a delegation tool, not an operations strategy. Which to use depends entirely on who else needs to touch the server.
The world and the configs are the easy part. The cron jobs, firewall rules and secrets are what surface a week later, when the old machine is already gone.
Why servers need restarting at all, how to schedule one nobody notices, and the warning cadence that stops people losing work.
SQLite until it is not enough, MySQL after that. What plugins actually store, and the three failures that lose player data.
Not exotic attacks. Default passwords, exposed ports, unpatched panels and a plugin from a forum post. What to close, in order.
Logs are where every answer already is. What to grep for, which warnings matter, and why the last error is rarely the cause.
A repeatable method for finding what killed a server, starting with the three things that cause most crashes and are trivial to rule out.