Guides
Routing, GRE Tunnels and Why Ping Isn't Distance
A player 300km away pings worse than one 2,000km away. The cause is BGP, hot-potato peering and a tunnel nobody told you about, not your hardware.
· 10 min read
A player 300km away pings worse than one 2,000km away. The cause is BGP, hot-potato peering and a tunnel nobody told you about, not your hardware.
Latency is decided by distance and routing, not bandwidth. How to find where your players are before picking a region, and what to do when they are split.