txAdmin as a supervisor, not a control panel
The web console is the smallest part of what it does. Which features earn their place, and the one that can delete months of work.
Practical game server guides: set up and configure a server, pick the right plugins and mods, cut lag, and grow a community that keeps coming back.
The web console is the smallest part of what it does. Which features earn their place, and the one that can delete months of work.
The only major game where the calendar is part of the config. Map wipes against blueprint wipes, and the decay setting that decides week two.
The limit is enforced by killing, the log says nothing, and the evidence is outside the container. Why heap must sit under the wall.
The most common way a long-running server dies has nothing to do with the game. Four things that grow without limit, and ten minutes that stop them.
Six rules, and the two that decide whether you are invisible to listings or wide open on RCON. Plus the conntrack table nobody expects.
The CPU limit is not cores and the memory limit is a wall, not a budget. Two misread numbers, and the crash that leaves no log.
Two separate questions, and most missing-texture problems come from answering one while believing you answered the other.
Priority, weight, port, target. The trailing dot that eats hours, the second record everyone forgets, and the TTL step before a move.
Six errors, each pointing at one line of fxmanifest.lua. Read the manifest and the console stops being a mystery.
It is a list of console commands, not a config file. What each line does, the two keys that must never be committed, and the order problem.
Flags are capabilities, not ranks, and z is not the top of the ladder. How to hand out admin without handing over the server.
Velocity and BungeeCord solve one problem and bring three. The honest threshold for needing a proxy, and what it never fixes.