Should You Block VPN Players?
VPN blocks stop some ban evaders and silently reject players on mobile networks, campus Wi-Fi and bad routes. Here is where the line actually belongs.
Practical game server guides: set up and configure a server, pick the right plugins and mods, cut lag, and grow a community that keeps coming back.
VPN blocks stop some ban evaders and silently reject players on mobile networks, campus Wi-Fi and bad routes. Here is where the line actually belongs.
Word filters fail within a day, and the hardest call is a regular everyone likes. How graduated mutes, honest reports and firm calls keep a server civil.
Public appeal channels decide bans by headcount, not evidence. How to record proof at ban time, separate reviewer from banner, and say no once.
IP bans catch the wrong people. How to recognise a returning banned player from network, account and behaviour signals without punishing newcomers.
Most rank ladders feel excellent on day one and are dead scenery by day twenty. How to space rungs, what to gate, and how to tell if yours works.
It ships inside the artifacts you already downloaded and binds to 0.0.0.0:40120. Restart schedules, staff permissions, and the backup it never takes.
Why long-running servers close, what has to be transferred before the keys change hands, and how to shut one down deliberately instead of just going quiet.
The first hour after someone burns your world down decides what you get back. Which logs to pull, why a full rollback is the wrong reflex, what to post.
Your DMs are the support queue, nobody else can see them, and they stop when you do. How to sort the five request types and actually close things.
Whatever your rules say, some of your players are children. The platform rules that already bind you, and what to do when a report actually lands.
What official anti-cheat covers on a community server and what it does not, why false positives cost more players than cheaters, and how to handle reports.
DNS cannot point at a port, which is why game server addresses are awkward. What an SRV record does, which games read one, and how to move hosts invisibly.